UX and game/UI design for a 3D physics-comedy game built at HacknJam at Boden Game Camp. Built in approximately 20 hours using AI tools as part of the design process.
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05
House of How
2026 · Internship
UI/UXMobileFigma
UI/UX design work from internship at House of How, Boden. Details coming once cleared for sharing.
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06
More incoming
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Also credited in additional game jam and collaboration projects: