My Works
View project →
2024 · Gamification
WristCheck
UX/UI Gamification Figma
View project →
2025 · Graduation Project
Pet Me, Please
Game UX UE5 Blueprints
View project →
2025 · User Research & Design
Flower Shop
User Research UI Design UX
View project →
2026 · Game Design & UI WIP
Project Weird
Game Design UI/UX Godot
All Projects
01
WristCheck
2024 · Gamification
UX/UI Gamification Figma
Redesigned a medical rehabilitation app for Linköping University Hospital. Transformed a dry clinical wrist surgery recovery tool into a motivating fitness-style experience, gamifying the PRWE medical form, designing progression systems and the graphical profile.
View project
02
Pet Me, Please
2025 · Graduation Project
Game UX UE5 Blueprints
Solo graduation project: an idle clicker game built in Unreal Engine 5 over a five-week sprint. Full UI/UX design system in Figma, custom UI assets, Blueprint programming, and playtested at Indie Game Night.
View project
03
Flower Shop
2025 · User Research & Design
User Research UI Design UX
Sole UX designer on a 15-person team designing a cozy simulation game. Led a 42-person survey that directly changed the core mechanic, and designed the Hanakotoba flower meaning system from concept to implementation.
View project
04
Project Weird
2026 · Game Design & UI
Game Design UI/UX Godot
UX and game/UI design for a 3D physics-comedy game built at HacknJam at Boden Game Camp. Built in approximately 20 hours using AI tools as part of the design process.
View project
05
House of How
2026 · Internship
UI/UX Mobile Figma
UI/UX design work from internship at House of How, Boden. Details coming once cleared for sharing.
Coming Soon
06
More incoming
TBA
Area not unlocked yet. Come back later.
🔒
Top