My Works

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2024 · Gamification
WristCheck
UX/UI Gamification Figma
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2025 · Grad Project
Pet Me, Please
Game UX UE5 Blueprints
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2025 · User Research & Design
Flower Shop
User Research UI Design UX
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2026 · Game Design & UI WIP
Project Weird
Game Design UX/UI Godot

All Projects

01

WristCheck

2024 · Gamification
UX/UI Gamification Figma
Redesigned a medical rehabilitation app for Linköping University Hospital. Transformed a dry clinical wrist surgery recovery tool into a motivating fitness-style experience, gamifying the PRWE medical form, designing progression systems and the graphical profile.
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02

Pet Me, Please

2025 · Grad Project
Game UX UE5 Blueprints
Solo graduation project: an idle clicker game built in Unreal Engine 5 over a five-week sprint. Full UX/UI design system in Figma, custom UI assets, Blueprint programming, and playtested at Indie Game Night.
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03

Flower Shop

2025 · User Research & Design
User Research UI Design UX
Sole UX designer on a 15-person team designing a cozy simulation game. Led a 42-person survey that directly changed the core mechanic, and designed the Hanakotoba flower meaning system from concept to implementation.
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04

Project Weird

2026 · Game Design & UI
Game Design UX/UI Godot
UX and game/UI design for a 3D physics-comedy game built at HacknJam at Boden Game Camp. Built in approximately 20 hours using AI tools as part of the design process.
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05

House of How

2026 · Internship
UX/UI Mobile Figma
UX/UI design work from internship at House of How, Boden. Details coming once cleared for sharing.
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06

More incoming

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